Computing

10

The new national curriculum for computing has been developed to equip young people with the foundational skills, knowledge and understanding of computing they will need for the rest of their lives. They will learn how computers and computer systems work, they will design and build programs, develop their ideas using technology and create a range of content.

The programming element of the curriculum involves the use of programs such as Kodable, Scratch, Logo and Python, and hardware such as Beebots and Lego Wedo.

Pupils in every year group learn about the importance of e-safety. In addition, pupils in Year 3 and Year 5 follow Safe, a programme of practical activities that develop pupils’ skills, self-confidence and safety awareness when using social networking sites. Safe Certificates are awarded to pupils at the end of the course.

Technology is integrated throughout the curriculum. Every classroom is equipped with an interactive whiteboard, visualiser and at least two networked computers. We have an infant computer room and junior computer room, each with 32 networked computers. We also have two banks of iPads, two radio stations, two green screen film studios and a 3D printer.

Green Screen Film Studio

Pupils use our green screen film studio to film scripts that they have written. The films are then edited using Adobe Premier Elements to create some wonderful movies.

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3D Printer

The school has a wonderful 3D printer. Pupils design items using an online computer-aided design software package. These models are then transformed into plastic objects via our 3D printer.

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Digital Leaders

We have a group of digital leaders who support with the teaching of computing across the school, and run a lunchtime computing club for pupils.

Visit our Computing and Digital Leaders sites on Frog for more information.